Fluff has bad nutritional values. It’s not surprising to hear a lot of people claiming that they “don’t like books with a lot of fluff” or that “that kind of gameplay is too fluffy” simply because they have been experiencing this kind of nourishment and sometimes assume that everything non-mechanical (something which is also defined rather poorly -some other time though-) is by definition fluff.
I disagree (read: you’re wrong.)
Join me in this first trek into the territory of gaming evil as I try to sweep the fluff out of our gameplay. Also, I’d like to say ‘hello!’ to the readers coming here from the RPG Bloggers Network, I hope that you have a good time reading the articles in this site. As always comments and critiques are more than welcome! Read the rest of this entry »