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	<title>Comments on: How to Create a Magic Item</title>
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	<link>http://dropthedice.wordpress.com/2008/09/11/how-to-create-a-magic-item/</link>
	<description>roleplaying resources from professional geeks</description>
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		<title>By: How to forge a magic item &#171; tenletter</title>
		<link>http://dropthedice.wordpress.com/2008/09/11/how-to-create-a-magic-item/#comment-76</link>
		<dc:creator>How to forge a magic item &#171; tenletter</dc:creator>
		<pubDate>Wed, 17 Sep 2008 22:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://dropthedice.wordpress.com/?p=175#comment-76</guid>
		<description>[...] topic, however, is not the focus of my post today. Inspired, once again, by Fred from Drop the Dice and Chad from his SOB blog, I have decided to share the details of an item I created for the very [...]</description>
		<content:encoded><![CDATA[<p>[...] topic, however, is not the focus of my post today. Inspired, once again, by Fred from Drop the Dice and Chad from his SOB blog, I have decided to share the details of an item I created for the very [...]</p>
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		<title>By: Chad Perrin: SOB &#187; Special Item Advancement</title>
		<link>http://dropthedice.wordpress.com/2008/09/11/how-to-create-a-magic-item/#comment-63</link>
		<dc:creator>Chad Perrin: SOB &#187; Special Item Advancement</dc:creator>
		<pubDate>Thu, 11 Sep 2008 07:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://dropthedice.wordpress.com/?p=175#comment-63</guid>
		<description>[...] means of working out the background, descriptive details, and essential concept of special items in How to Create a Magic Item. The focus is on creating original, inspired, rich histories and characters (in a manner of [...]</description>
		<content:encoded><![CDATA[<p>[...] means of working out the background, descriptive details, and essential concept of special items in How to Create a Magic Item. The focus is on creating original, inspired, rich histories and characters (in a manner of [...]</p>
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	<item>
		<title>By: apotheon</title>
		<link>http://dropthedice.wordpress.com/2008/09/11/how-to-create-a-magic-item/#comment-62</link>
		<dc:creator>apotheon</dc:creator>
		<pubDate>Thu, 11 Sep 2008 07:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://dropthedice.wordpress.com/?p=175#comment-62</guid>
		<description>Ah -- sorry about the misunderstanding, then.  I guess I misread your intent in reference to the &quot;much recommended&quot;.  I blame the fact I was feeling sleepy and needed to go to bed.

Of course, once I went to bed, I tossed and turned until the ideas I had boiling in the back of my mind drove me forth to start recording them in text files on my laptop.  One such file is related to a game concept I&#039;m working on developing from scratch -- but the other is full of materials on the subject of special items that can advance with the character.  In fact, I&#039;m so absurdly close to having a completed entry for SOB on the subject just from expanding upon the initial sketchy notes that I&#039;ll go ahead and get the new write-up posted probably within half an hour (as soon as I reorganize my thoughts in a form presentable to the world at large).

Now that I see your nick (blunderbuss) in your response to my comment, I recognize it from comments you&#039;ve left at SOB.  I don&#039;t recall off-hand whether you said anything that indicated whence you came to SOB in the first place, but I might give those comments another look to see if I&#039;d just forgotten how you found me.

In any case, I appreciate the contribution to my inspiration that your essay about creating magic items provided.</description>
		<content:encoded><![CDATA[<p>Ah &#8212; sorry about the misunderstanding, then.  I guess I misread your intent in reference to the &#8220;much recommended&#8221;.  I blame the fact I was feeling sleepy and needed to go to bed.</p>
<p>Of course, once I went to bed, I tossed and turned until the ideas I had boiling in the back of my mind drove me forth to start recording them in text files on my laptop.  One such file is related to a game concept I&#8217;m working on developing from scratch &#8212; but the other is full of materials on the subject of special items that can advance with the character.  In fact, I&#8217;m so absurdly close to having a completed entry for SOB on the subject just from expanding upon the initial sketchy notes that I&#8217;ll go ahead and get the new write-up posted probably within half an hour (as soon as I reorganize my thoughts in a form presentable to the world at large).</p>
<p>Now that I see your nick (blunderbuss) in your response to my comment, I recognize it from comments you&#8217;ve left at SOB.  I don&#8217;t recall off-hand whether you said anything that indicated whence you came to SOB in the first place, but I might give those comments another look to see if I&#8217;d just forgotten how you found me.</p>
<p>In any case, I appreciate the contribution to my inspiration that your essay about creating magic items provided.</p>
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	<item>
		<title>By: the_blunderbuss</title>
		<link>http://dropthedice.wordpress.com/2008/09/11/how-to-create-a-magic-item/#comment-61</link>
		<dc:creator>the_blunderbuss</dc:creator>
		<pubDate>Thu, 11 Sep 2008 05:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://dropthedice.wordpress.com/?p=175#comment-61</guid>
		<description>@Chad
I&#039;m glad that you found the article interesting and I&#039;m certainly looking forward to your take on this, specially if you plan to expand your original thoughts on the matter. And yes, something about your article make that &quot;I hate Swords +1&quot; part of me come to the surface once again.

About the recommendations: I&#039;m the one that recommends people to read your blog whenever I get the chance, so you&#039;re being &quot;much recommended&quot; by yours truly. Although originally I think I got to your site through another blog... lost in the dusty halls of memory though =( 

Thanks once again for the comment.
Fred.</description>
		<content:encoded><![CDATA[<p>@Chad<br />
I&#8217;m glad that you found the article interesting and I&#8217;m certainly looking forward to your take on this, specially if you plan to expand your original thoughts on the matter. And yes, something about your article make that &#8220;I hate Swords +1&#8243; part of me come to the surface once again.</p>
<p>About the recommendations: I&#8217;m the one that recommends people to read your blog whenever I get the chance, so you&#8217;re being &#8220;much recommended&#8221; by yours truly. Although originally I think I got to your site through another blog&#8230; lost in the dusty halls of memory though =( </p>
<p>Thanks once again for the comment.<br />
Fred.</p>
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	<item>
		<title>By: apotheon</title>
		<link>http://dropthedice.wordpress.com/2008/09/11/how-to-create-a-magic-item/#comment-60</link>
		<dc:creator>apotheon</dc:creator>
		<pubDate>Thu, 11 Sep 2008 05:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://dropthedice.wordpress.com/?p=175#comment-60</guid>
		<description>You&#039;re welcome!  (I&#039;m Chad.)  Thanks for the link and the kudos.

I love what you&#039;ve done with this, and I&#039;ll probably refer to it soon when I address the subject of magic items without expiration dates again.  I suspect the part of my own essay that offered some inspiration to you was probably the bit about magic items each having its own unique character or essence.  If I get around to expanding on my original idea in more concrete terms any time soon, I&#039;ll have to make reference to your excellent approach to dreaming up great flavor for magic items.

I&#039;m curious about something you said -- &quot;the much recommended SOB by Chad Perrin.&quot;  Where did you (first?) encounter such recommendations?  I like to know how my stuff gets spread around, if possible.</description>
		<content:encoded><![CDATA[<p>You&#8217;re welcome!  (I&#8217;m Chad.)  Thanks for the link and the kudos.</p>
<p>I love what you&#8217;ve done with this, and I&#8217;ll probably refer to it soon when I address the subject of magic items without expiration dates again.  I suspect the part of my own essay that offered some inspiration to you was probably the bit about magic items each having its own unique character or essence.  If I get around to expanding on my original idea in more concrete terms any time soon, I&#8217;ll have to make reference to your excellent approach to dreaming up great flavor for magic items.</p>
<p>I&#8217;m curious about something you said &#8212; &#8220;the much recommended SOB by Chad Perrin.&#8221;  Where did you (first?) encounter such recommendations?  I like to know how my stuff gets spread around, if possible.</p>
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